This transdisciplinary course offers a space for you to explore comic and concept art holistically. We are a practical course where you can discover the theory, practice, and professional context of comic and concept art through a hands-on and industry-relevant approach.
You will have opportunities to apply your skills across a range of specialisms including character, environment, architecture, prop, mech, vehicle and creature design, storyboarding, narrative illustration, webtoons, comics and graphic novels. The course will enable the development of your professional understanding of studio and freelance practice, whilst acquiring specialist skills within a range of creative careers from concept art for the film and game industries, to comic art and self-published comics.
Your learning experience will be professionally focused throughout the course with opportunities for industry contact and embedded professional practice skills. Established industry links will complement the curriculum through visiting professionals, live briefs, and visiting lecturer workshops. This course promote an awareness of the comic and concept art industry practices in an international context. There are opportunities for collaborative projects within the course and across the University. You will also have a variety of opportunities to collaborate with industry, past examples include Thought Bubble – the leading comic art festival in Europe. You will be supported in developing a range of career options upon graduation.