Jobs at Leeds Arts University

Lecturer - BA (Hons) Games Art

Salary

£39,370 - £43,002 per annum, pro rata

Hours

29.6 hours per week (0.8 FTE)

Contract

Permanent

Closing date

Sunday 27 July at 11:59pm

Leeds Arts University has contributed significantly to the development of arts education for over 170 years and has developed a national and international reputation based on the achievements of our students and staff. 

The BA (Hons) Games Art course provides a challenging programme of study that is innovative, lively, and critically rich. This exciting course motivates students to explore both the creative and technical dimensions of designing and developing art for immersive game experiences. It places emphasis on exploring the role art plays in the process of game development, while gaining essential skills in creating concept art, 2D and 3D games assets. This ambitious course offers an exceptional experience with access to state-of-the-art software, advanced hardware, and dedicated studio spaces equipped with industry-standard; all set within an exciting specialist arts culture that affords opportunities for exciting collaborations and innovative projects.

This is an exciting time to join the course team, as you will have the opportunity to make a distinct contribution to this ambitious course. As a Lecturer in Games Art, you will help plan, design, deliver and organise the BA (Hons) Games Art degree. You will contribute to the academic management and pastoral overseeing of one of the year cohorts, supporting the Course Leader. You will be teaching and leading on games art modules across all levels, whilst contributing broadly to other elements within the course to build links with external employers, events, and opportunities for exhibiting student work. Working individually and as a member of a team you will be expected to deliver teaching within a variety of settings including lectures, seminars, studio and workshops, peer reviews and individual tutorials.

You will have extensive knowledge and applied expertise in full 3D asset creation pipeline and optimisation for games, theory and concepts including composition, rendering, asset testing, and using Autodesk Maya, Substance Painter and Designer, ZBrush, Photoshop. Experience with Marvelous Designer, Unreal Engine and Blender is welcomed.

The successful candidate will have a Master’s degree in a relevant subject or willingness to obtain it within a period of 2 years, demonstrate experience of teaching in creative disciplines; and have extensive knowledge and expertise appropriate to Games Art as a discipline including emergent innovations, and contemporary contexts.

Full details of the essential and desirable criteria for this role can be found in the job description.

Please note CVs will not be accepted for this position. If you would like to apply for this vacancy, please click the 'apply' button where you will be redirected to our website.

Interviews will be held in person on Tuesday 12 and Wednesday 13 August 2025.

How to apply

To apply for this vacancy, please complete the Application form and Equality and Diversity form below. Please also see our Application Guidance for more information.
Please note CVs will not be accepted for this position.
If you have any enquiries, please contact us at recruitment@leeds-art.ac.uk.

Application Pack

We welcome applications from all suitably qualified persons. In recognition of our commitment to create diverse teams that draws from our widest talent pool, we would encourage applications from groups who are currently under-represented within the University, particularly minoritised ethnicities.

We are committed to offering a flexible approach to staff with regards to their work, for which we operate home working principles to facilitate a hybrid mode of site/remote working. The primary location for work is the University campus in Leeds, West Yorkshire.

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